Gadget Driver
EARTH 1

Gadget Driver

  • Archetype:
  • Gadget

  • ATK:
  • 200

  • DEF:
  • 200

  • View:
  • 3824




You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
43± 8/ 100
Power Score
Intrinsic 42
Deck 43

Gadget Driver — Power Evaluation

Final Score: 43 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 43 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Gadget Driver's only effect is a hand-to-Graveyard activation that changes the battle position of face-up Morphtronic monsters, so it converts almost nothing into board or card advantage. Its score comes from being live from hand on either turn and from a stable place in Morphtronic lists (23 sampled decks, Morphtronic Celfon in every one), not from its 200 ATK or Level 1 body. No combo evidence is supplied, so the combo and starter roles are text-only inference and the score is capped accordingly.

Axis scores

Axis Score Evidence
Accessibility 55 Live from hand on either turn with no field requirement to activate, but its utility needs face-up Morphtronics already on the field (verified text; deck placement observed in 23 decks).
Combo & Conversion 25 Repositioning existing monsters adds no body and no follow-up; no combo boards were supplied to show otherwise (verified text, inferred conversion).
Resource Economy 20 Hand-to-GY cost with no draw, search, or recovery; it is a pure -1 in card terms (verified text).
Effect & Interaction 10 The effect only targets the controller's own Morphtronic monsters, so it provides no opponent interaction (verified text).
Material Utility 40 Level 1 Machine EARTH body that can serve as a generic Level material, but the 200 ATK body is weak and this is not verified in any combo (inferred).
Resilience & Flexibility 40 Works on either turn and from hand, but it is a single-use cost and its effect can be shut off by removing the Morphtronic targets (inferred from text).
Deck-Building Efficiency 60 Low-cost 1-Level body with an average of 2.13 copies per deck and no garnet or lock restriction (observed in deck sample, verified text).

Calculation

Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 42, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Activatable from hand on either turn with no field requirement
  • Cheap 1-Level body that can be a generic Level material
  • Consistently included in the sampled Morphtronic lists (Morphtronic Celfon in 23 of 23 decks)

Weaknesses

  • Only effect repositions the controller's own face-up Morphtronic monsters; no search, draw, negate, or removal
  • No combo evidence, so any starter or combo role is unverified
  • Effect is archetype-locked to Morphtronic and is dead without them on the field
  • 200 ATK body is easily outclassed as material

Counters / choke points

  • Removing or destroying the face-up Morphtronic targets leaves the effect with nothing to act on (inferred from text)
  • Negating the effect does not restore the card discarded as cost (inferred from cost-first wording; confirm with rulings)

Best use

Utility / Morphtronic support. Decks: Morphtronic. Suggested copies: 2.

Evidence & gaps

  • Verified: Hand-to-GY cost, can activate on either turn; Effect changes battle position of face-up Morphtronic monsters you control only; Level 1, 200/200, EARTH Machine
  • Observed: Present in 23 sampled decks, 2.13 copies average, mode of 2 copies; Morphtronic Celfon is a partner in 23 of 23 decks
  • Inferred: Usable as a generic Level 1 material; Negation does not restore the discarded cost; Effect is dead without Morphtronic targets
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no banlist token — assumed 3 copies (unlimited) average starter count when present is null — deck resilience cannot be measured











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